"use client" import Maze from "./maze"; import { GameState } from "./pelita_msg"; function Pelita({ gameState, footer, animate }: { gameState: GameState, footer: string, animate: boolean }) { const [team1, team2] = gameState.team_names; return

{team1} {gameState.game_stats.score[0]} : {gameState.game_stats.score[1]} {team2}

Errors: {gameState.game_stats.num_errors[0]}, Kills: {gameState.game_stats.kills[0] + gameState.game_stats.kills[2]}, Deaths: {gameState.game_stats.deaths[0] + gameState.game_stats.deaths[2]}, Time: {gameState.game_stats.team_time[0].toFixed(2)}
Errors: {gameState.game_stats.num_errors[1]}, Kills: {gameState.game_stats.kills[1] + gameState.game_stats.kills[3]}, Deaths: {gameState.game_stats.deaths[1] + gameState.game_stats.deaths[3]}, Time: {gameState.game_stats.team_time[1].toFixed(2)}
{ footer }
Round {gameState.round ?? "-"}/{gameState.max_rounds}
} export default Pelita;